AI Insights · Timothy · April 2025
Top Cannabis Games Performance in Belarus: Q1 2025
Explore the performance of the top cannabis games on a unified platform in Belarus during Q1 2025, including trends in downloads, revenue, and active users.
The first quarter of 2025 saw varied performance for the top cannabis games on a unified platform in Belarus. Data from Sensor Tower reveals interesting trends in downloads, revenue, and active users.
Bud Farm: Idle Tycoon Game, published by LDRLY, experienced fluctuating weekly revenue, peaking at around $38 in late February. Downloads were initially strong with a high of 172 in early February but saw a significant decline towards the end of the quarter. Active users started at 91 and showed a slight increase, peaking at 173 in early February, before declining again.
Strange Horticulture from Plug In Digital showed modest weekly revenue, with a notable peak of $29 in mid-March. The game had minimal downloads, but active users decreased from 52 at the start of the quarter to 12 by the end.
For Hempire - Weed Growing Game by LBC Studios Inc., revenue began climbing mid-quarter, maintaining around $11 in late March. Downloads were sparse, peaking at 7 in the final week, while active users showed a minor fluctuation, ending at 8.
Cheech and Chong Bud Farm also from LDRLY, had a late start in revenue, peaking at $9 in late February. Downloads were low, but active users remained stable around 18-20 throughout the quarter.
Lastly, Weed Inc 420: Blaze & Trade by Epoch Games CO., LIMITED, showed minimal activity early in the quarter, with revenue reaching $7 in the first week of January.
For more detailed insights and data, visit Sensor Tower's platform.